A Short Reflection


Wow, this is one of the first complete games I ever made, way back in my freshman year of college. It's been three years since then and I've had a lot on my mind since. My future, internships, what I want to do with my life, and where I'm going to go after I graduate, to name a few.

While I have a lot of questions at this point in my life and there's a lot of uncertainty in what the future will hold, the one constant that exists is growth. Taking a look at the games I've worked on and even created myself, it's so amazing to reflect on how far I've come and the journey I've taken to get here.

The Road Is Long is a buggy mess that's extremely simple. But it's a little fun.  There's a million features I had planned and a million bugs I wanted to fix. But eventually we have to move on to bigger and better things. Thankfully, with each project I've worked on over the years, whether published here on itch.io or squirreled away in some repository never to see the light of day again, I've learned from, and improved on each one.

It's a really strange feeling, I grew up of dreaming of making games. But absolutely gave up on it when I was younger, then it just cropped up as a viable career path when I was searching for a college to go to. Now it feels like 3 years have raced past in a matter of seconds and suddenly I'm a game designer. It felt fast, but it didn't feel easy. The last 3 years have been the best of my life but they've also been the hardest. I've learned a lot of things about game design, life, and countless others. But the most important thing I've learned, is that I'll be okay.

I don't know what my future holds, but I do know that the last 3 years and all the people in it have prepared me to succeed wherever I end up. But just because I'm prepared doesn't mean I'm going to stop growing. I can't wait to see how far I've come the next time I get nostalgic and decide to play The Road Is Long.


P.S. I'm making some updates to the itch.io page, but don't expect an update for the game at any point. I lost my project on my old laptop, and I'd have to go harass my school to get access to the repository again, and you'd have to harass me to get me to use Game Maker again.

Get The Road Is Long